Unity3D 引擎学习2022资料一 - 学新通技术网 (2024)

  • Agen - Cross-Platform framework for making 2D games with Lua, compatible iOS, Mac and Windows devices.

  • Allegro - Allegro 4 & 5 are cross-platform, open source, game programming libraries, primarily for C and C developers. 🅾️

  • AndEngine - 2D Android Game Engine 🅾️

  • Bacon2D - A framework to ease 2D game development, providing ready-to-use QML elements representing basic game entities needed by most of games. 🅾️

  • Bladecoder - Classic point and click adventure game engine and editor. 🅾️

  • Box2D - A 2D Physics Engine for Games. 🅾️

  • projectchrono An Open Source Multi-physics Simulation Engine

  • Chipmunk C# - C# implementation of the Chipmunk2D lib. 🅾️

  • Chipmunk2D - A fast and lightweight 2D game physics library.

  • Cocos2D - graphic library for games and multimedia, for python language 🅾️

  • Cocos2d-x - a C OpenGL 2D and 3D game engine. Uses C but has JS and Lua bindings. 🆓

  • Construct 2 - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting. 🚩

  • Coquette - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.

  • Corona SDK - A Cross-Platform Mobile App Development for iOS and Android.

  • Defold 2D game engine by King 🆓

  • Duality - C# / OpenGL 2D Game Engine that comes with visual editor.

  • neoaxis NeoAxis Engine is an integrated development environment with built-in 3D, 2D game engine

  • EasyRPG - role playing game creation tool compatible with RPG Maker 2000/2003 games 🆓

  • ENGi - A multi-platform 2D game library for Go. 🅾️

  • Ejecta - A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS. 🅾️

  • EnchantJS - A simple JavaScript framework for creating games and apps.

  • Farseer - a collision detection system with realistic physics responses.

  • FlashPunk - free ActionScript 3 library designed for developing 2D Flash games.

  • Flixel - an open source game-making written in ActionScript3. 🅾️

  • GameMaker - 2D Game Engine 🚩

  • GameSalad - Game Creation Engine for Mac and Windows.

  • Gideros - Mobile Cross-Platform framework using Lua programming language. 🅾️

  • Glide Engine - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples. 🅾️

  • Gosu - 2D game development library for Ruby and C 🅾️

  • HaxeFlixel - Create cross-platform games easier and free.

  • iio.js - A javascript library that speeds the creation and deployment of HTML5 Canvas applications 🅾️

  • ImpactJS - Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers.

  • Juno Lua - Framework for making 2D games with chunky pixels in Lua 🅾️

  • Juno TypeScript - Clean and lightweight 2D game framework written in TypeScript

  • Kivent - A 2D game framework for Kivy.

  • Kivy - Cross platform Python framework for creating apps and games for Linux, Windows, OS X, Android and iOS

  • KiwiJS - a fun and friendly Open Source HTML5 Game Engine. Some people call it the WordPress of HTML5 game engines 🅾️

  • LibGDX - Powerful (totally free) library for Java, code once and run the game on desktop, Android, Web, and iOS. 🅾️

  • LimeJS - HTML5 game framework for building fast, native-experience games for all modern touchscreens and

  • Lums - A 2D / 3D framework written in C 11. Very efficient and modern. Still under heavy development. 🅾️

  • LÖVE - Lua 2D Game Engine. 🅾️

  • MINX - Open Source 2D game framework written in C (to the style of XNA) 🅾️

  • MOAI - Cross-Platform framework designed for pro game developers to create iOS, Android, Windows, Linux, Chrome and OSX games using C , OpenGL and Lua scripting.

  • Matter.js - a 2D physics engine for the web.

  • MelonJS - open source light-weight HTML5 game engine. 🅾️

  • Monkey X - Multi-platform programming language and cross-compiler, aimed at fast game programming.

  • Monogame - Open Source implementation of the Microsoft XNA 4 Framework. 🅾️

  • NodeBox - a family of Python tools to create generative design.

  • Open Mega Engine

  • OpenFL - Open Source Haxe Engine for making multi-platform games. 🅾️

  • OpenRA - OpenRA is a Libre/Free Real Time Strategy Game Engine.

  • PICO-8 - A fantasy console for making, sharing and playing tiny games and other computer programs.

  • PandaJS - Open Source HTML5 Engine. 🅾️

  • Phaser - free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

  • PixiJS - is a newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn’t supported, the engine falls back to standard canvas.

  • PuzzleScript - open-source HTML5 puzzle game engine.

  • PyGame - a 2D game engine in Python. 🆓

  • RPGMaker - series of programs for the development of role-playing games. 💲

  • Ren’Py - visual novel engine using the Python language in simplified form. It supports Windows, Mac OS X, Linux, Android and iOS 🅾️

  • Rpgboss - A 2d rpg game engine and editor based on scala and libgdx. Ease of use, with no programming knowledge.

  • SDL - SDL is a cross-platform library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. 🆓

  • SFML - Simple and Fast Multimedia Library. 🆓

  • Solarus a free and open-source Action-RPG (Zelda) game engine 🆓

  • SpriteBuilder - Open Source Game Development Suite for MacOS 🅾️

  • SpriteKit - iOS/Mac 2D Game Engine.

  • Stage.js - Lightweight and fast 2D HTML5 rendering and layout engine for cross-platform game development.

  • Starling - The GPU powered 2D Flash API

  • Stencyl - a game creation platform that allows users to create 2D video games for computers, mobile devices, and the web.

  • Tilengine - C Engine with wrappers for C#, Python and Java 🅾️

  • Tiny Computer - a tiny computer where you can make, play and share tiny games.

  • https://github.com/GeorgeAdamon/ModernComputerGraphicsResources

  • https://github.com/sinclairzx81/zero

  • http://www.mitsuba-renderer.org/

  • https://github.com/vurtun/nuklear nuklear-A single-header ANSI C gui library

  • bgfx - Cross-platform, graphics API agnostic, “Bring Your Own Engine/Framework” style library. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-pv36WERu-1663141651993)(https://img.shields.io/github/stars/bkaradzic/bgfx.svg?style=social&label=Star&maxAge=2592000)]]

  • bs::framework - Modern C 14 library for the development of real-time graphical applications [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-Pwnj9EHn-1663141651994)(https://img.shields.io/github/stars/GameFoundry/bsf.svg?style=social&label=Star&maxAge=2592000)]]

  • Diligent Engine - Modern cross-platform low-level graphics library. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-U5Nkazaq-1663141651994)(https://img.shields.io/github/stars/DiligentGraphics/DiligentEngine.svg?style=social&label=Star&maxAge=2592000)]]

  • Falcor - Real-time rendering framework designed specifically for rapid prototyping. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-M6DQw3Te-1663141651994)(https://img.shields.io/github/stars/NVIDIAGameWorks/Falcor.svg?style=social&label=Star&maxAge=2592000)]]

  • Magnum - Lightweight and modular graphics middleware for games and data visualization. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-6M014D7G-1663141651994)(https://img.shields.io/github/stars/mosra/magnum.svg?style=social&label=Star&maxAge=2592000)]]

  • OGRE3D - Scene-oriented flexible 3D engine written in C . [bitbucket]

  • OpenSceneGraph - High performance 3D graphics toolkit. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-pC8RM5hs-1663141651995)(https://img.shields.io/github/stars/openscenegraph/OpenSceneGraph.svg?style=social&label=Star&maxAge=2592000)]]

  • OptiX - Application framework for achieving optimal ray tracing performance on the GPU

  • OSPRay - Ray tracing based rendering engine for high-fidelity visualization. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-iB08QcxK-1663141651995)(https://img.shields.io/github/stars/ospray/OSPRay.svg?style=social&label=Star&maxAge=2592000)]]

  • Polyscope - Prototyping-oriented UI for geometric algorithms. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-izFaCdhu-1663141651995)(https://img.shields.io/github/stars/nmwsharp/polyscope.svg?style=social&label=Star&maxAge=2592000)]]

  • Taichi - Computer graphics R&D infrastructure [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-Rhs5XDRm-1663141651995)(https://img.shields.io/github/stars/yuanming-hu/taichi.svg?style=social&label=Star&maxAge=2592000)]]https://michaelwalczyk.com/

  • The Forge - Cross-platform rendering framework. [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-YJudofHE-1663141651996)(https://img.shields.io/github/stars/ConfettiFX/The-Forge.svg?style=social&label=Star&maxAge=2592000)]]

  • VulkanSceneGraph - Vulkan & C 17 based Scene Graph Project [github [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-crB0p7qc-1663141651996)(https://img.shields.io/github/stars/vsg-dev/VulkanSceneGraph.svg?style=social&label=Star&maxAge=2592000)]]

  • https://github.com/Hypnos-Render-Pipeline

  • https://github.com/MaxwellGengYF/Unity-MPipeline m大神的渲染框架

  • https://github.com/haolange/InfinityRenderPipeline

  • https://github.com/MatheusMarkies/MagicByte

  • https://github.com/umutbebek/shadertoy-to-unity-URP

  • https://github.com/JorenJoestar/DataDrivenRendering

  • https://github.com/larsbertram69

  • https://github.com/TakeshiCho/UI_RenderPipelineInLinearSpace

  • https://cmwdexint.com/2019/05/30/3d-scene-need-linear-but-ui-need-gamma/

  • https://github.com/chenjd/Unity_UI_Gamma

  • https://github.com/tkweizhong/CustomURP

  • https://github.com/AkilarLiao/ForwardPlusURP

  • https://github.com/Raphael2048/URP_ForwardPlus

  • https://github.com/bcrusco/Forward-Plus-Renderer

  • https://github.com/GuardHei/SRP

  • https://github.com/wlgys8/SRPLearn

  • https://github.com/Cyanilux/URP_BlitRenderFeature

  • https://github.com/AKGWSB/ToyRenderPipeline

  • https://github.com/GuardHei/UltimateTAA

  • https://github.com/sienaiwun/TAA_Unity_URP

  • https://github.com/Raphael2048/URPTAA

  • https://github.com/CrazyEngine/Unity_Indirect-Rendering-With-Compute-Shaders

  • https://github.com/Looooong/Unity-SRP-VXGI

  • Unity3D 引擎学习2022资料一 - 学新通技术网 (2024)

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